For named dungeons, a floor system is designed to let you quickly descend and/or ascend to different floor levels with ease.You can also give it priority so that it has to appear if possible. Make some random dungeon cells unique so that only one of those cells will appear per floor.Create random dungeon cells that only appear on certain floors, multiples of certain numbers, or floors that end in specific numbers.Create switch restrictions for random dungeon cells that only appear when the conditions have been met.Randomized named dungeon maps can be saved for that game to let the player return to them at a later point.Setting up can be easily done with the plugin's built-in Cell Map Generation Assistant to give you one of each type of cell map needed for random dungeon map generation.Randomized dungeon maps can use the settings you set for it, allowing you to change up the randomization style.Generates randomized dungeon map layouts in-game by using cell maps to stitch them together.This plugin seeks to remedy those problems by giving you, the game dev, full control over the way the randomized dungeon looks through cell maps, utilizes a better random dungeon layout algorithm, and generates them during gameplay allowing for a potential roguelike experience.įeatures include all (but not limited to) the following: RPG Maker MZ's random "Generate Dungeon" feature is pretty barebones and doesn't give you a means of generating dungeons in-game. Game Devs Agatha and Sen at your service!
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